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Featured Replies

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Get ready to explore all that Maya 6 has to offer! Giving you a firm foundation, “Maya® 6 Revealed” allows you to master concepts on both a technical and artistic level. Begin by examining the concept behind each task—the goal and the necessary features that are involved. Then go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through comprehensive, step-by-step lessons, you’ll develop the confidence you need to create amazing graphics using Maya 6.

Table of Contents

Part 1: Learning the MAYA Interface

Part 2: Changing the View Panel

Part 3: Drawing and Editing Curves

Part 4: Working With NURBS Surfaces

Part 5: Creating and Editing Polygon Objects

Part 6: Working with Subdivision Surfaces

Part 7: Assigning Materials and Textures

Part 8: Adding Paint Effects

Part 9: Using Cameras and Lights

Part 10: Animating with Keyframes

Part 11: Working with Characters

Part 12: Animating with Dynamics

Part 13: Rendering a Scene

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  • 2 седмици по-късно...
  • Автор

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Book Description

3ds max 7 provides unparalleled cha racter animation functionality, and in this book you will learn how to take advantage of all of these tools. Simple step-by-step tutorials, glorious full-color examples, and an easy-to-understand approach to tricky concepts will have you creating and animating your own cha racters within hours! Author and award-winning animator Michele Bousquet answers all your questions about cha racter modeling, rigging, and animating in 3ds max — in the process illuminating the techniques used by game developers, broadcast and film companies, industrial designers, and more. As you complete the book’s projects and exercises — using the files contained on the companion CD — you’ll learn the fundamentals of cha racter modeling, cha racter rigging, creating rigs with custom controls, skinning, cha racter animation, and more.

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3ds Max 6 Fundamentals

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For the new user or seasoned pro, Discreet authorized trainer, Ted Boardman, explains the latest version of the most popular 3d program. Following the exercises and tutorials in the book, readers will discover the new features of 3ds max 6 that make it even more powerful and easier to use. Learn how to work effectively and efficiently through production techniques covered in this book.

Leading 3ds max trainer Ted Boardman covers every core technique and skill for making the most of 3ds max 6 in virtually any application or industry, including computer/video games, web content development, film, television, and architecture. Boardman begins by introducing the fundamental concepts students need to work with 3ds max 6. Next, he introduces the fundamentals of modeling, applying materials and maps, applying realistic lighting, and effectively integrating animation. Then, he focuses on interior scenes, introducing 3ds max modeling techniques for radiosity and efficiency; more sophisticated approaches to materials and mapping; and the software’s powerful animation controllers. Coverage also includes freeform lighting, animating in world space, adding realistic dynamics with reactor, and video post-production.

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Inside 3ds max 7

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The world of 3D modeling and animation is a complex one. Lucky for you, with Inside 3ds max 7, you get not just one instructor but a team of expert developers and trainers who cover the newly revised program from every angle. Using case studies to uncover real-word solutions as well as hands-on tutorials to help you arrive at practical answers to everyday issues, this all-in-one reference is the answer to your 3ds max prayers. You’ll find out how to use 3ds max’s production tools (plus the whys behind their use) and be exposed to informative, inspirational examples of varying artistic styles. And when you’re ready, you’ll also find complete coverage of advanced topics: camera matching, character rigging, rendering, compositing, and more. To complete the learning package, a companion CD includes all of the book’s lesson files. Whether you’re a game designer, Hollywood effects wizard, or industrial designer you’ll soon be creating out-of-this-word worlds with 3ds max 7 and this guide.

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  • Автор

Maya Secrets of the Pros

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Featuring completely original material from a new team of Maya know-it-alls, this second edition of an award-winning book is sure to inform and inspire even the most seasoned Maya user. In this distinctive Maya Press title, a cadre of professionals led by two acclaimed Maya pros, reveal the precious secrets they’ve learned using Maya on high-profile CG projects such as The Matrix, Shrek 2, and X-Men.

In nine unique and compelling chapters, you’ll get detailed and sophisticated instruction on how to:

* Enhance fluidity and realism by generating complex motion with Maya Cloth

* Apply non-photorealistic rendering styles that mimic the look of comic books and impressionist paintings

* Emulate real-world camera motion, from dolly-and-pan movement to varying levels of camera shake

* Produce natural lighting effects using global illumination and image based lighting

* Ensure smooth and accurate transfer of cha racter data from modeling to rigging to animation to lighting

* Control IK chains, deformers, and surfaces with Maya Hair’s dynamic curves

* Use dynamics effectively to create flexible objects and add secondary effects to enhance your animation

* Use Maya’s built-in noise function to produce powerful effects similar to those used in “The Matrix” trilogy

* Create a human face from a conceptual sketch using subdivision surfaces

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Modeling A Character in 3DS Max

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Highly anticipated update to the best-selling character modeling book by Paul Steed, this book is geared towards the behinning modeler. It establishes a flecible professional-level skill set for readers by guiding them through the creation of not one but three imaginative characters.

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Maya Character Creation Modeling And Animation Controls

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A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls’ author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a “must-have”!

The current trend in computer graphics is greater organic realism. Many of thetop-grossing movies today, such as Spiderman, Lord of the Rings, Jurassic Park 3 ,and Star Wars Episode 2, all feature realistic 3D characters. There is a majorneed in the 3D community for educational material that demonstrates detailedtechniques for achieving this organic reality. Maya is one of the main packagesused on such cutting-edge films, and has an established toolset for creatingbelievable 3D characters. Maya Character Creation: Modeling and Animation Controls is designed to take you through the process of designing, modeling, and setting up animation controls for complex 3D characters. The concepts, techniques, and Maya tools used foreach step in the process are presented in each chapter, followed by manyhands-on exercises. NURBS, polygon, and subdivision surface modelingtechniques are shown for creating the character’s skin, and skeleton-basedanimation controls are covered in detail. You will learn how a character’sskin should deform when the skeletal joints and muscles move. AdvancedMEL scripted animation controls are also covered extensively.

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  • Автор

Digital Animation Bible: Creating Professional Animation with 3ds Max, Lightwave, and Maya

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STEP BY STEP: HOW TO SET UP AND OPERATE YOUR OWN DIGITAL ANIMATION STUDIO

Digital Animation Bible:

* Helps you get your fist professional experience as an intern

* Provides essential information on choosing and using the right software, with dozens of hands-on examples

* Shows you how to put together a killer show reel

* Guides you into your first paying job, from interview to paycheck

* Shows you how to take a client from a need to a complete storyboard

* Helps you originate, define, and render unforgettable characters

* Facilitates your skill in lighting 3-D animations

* Prepares you for your new life as a professional digital animator or studio owner!

Everything you need is in this book, including a CD that allows access to FREE learning versions of 3ds max, Lightwave, Maya and other useful animation software!

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  • Автор

Maya 5 Fundamentals

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With the powerful 3D modeling program Maya 5, you’re limited only by your own imagination. To set it free, look no further than this indispensable guide! In these pages, veteran animator Jim Lammers (who brought life to the Sony/Tristar film Starship Troopers) takes you from a review of 3D fundamentals to full-blown Maya 5 content creation. In the process you’ll learn about Maya’s interface and tools; modeling with NURBS and polygons; applying materials and textures; rendering stills and animations; using particle systems, dynamics, and paint effects; and more. By detailing not just how Maya works but the 3D principles and fundamentals that guide its use, this volume will have your creating brave new worlds of your own in no time. Also included is complete coverage of all of Maya 5’s new features, including improved rendering options and never-before-seen atmospheric effects made possible by extensions to Maya Fluid Effects. A companion CD includes video-captured movies that walk you through every tutorial in the book.

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  • 5 седмици по-късно...

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Полное руководство по программированию Maya. Подробное описание языка MEL и интерфейса C++ API.

Автор: Аэвил А. А. Гоулд

ISBN: 5-93378-098-7, 1-55860-835-4

Перевод с английского

Издательство: КУДИЦ-ОБРАЗ

Москва • 2004

Описание:

Книга содержит всестороннее описание возможностей программирования в системе Maya, являющейся лидером на рынке приложений для работы с трехмерной компьютерной графикой. Основное внимание уделено в ней встроенному языку программирования MEL (Maya Embedded Language) и интерфейсу прикладного программирования (API) на языке C++. Вместе с тем, материал книги начинается с описания базовых принципов функционирования Maya, что позволяет получить полное представление о внутреннем устройстве системы. Эти знания помогут читателю быстро и эффективно приобрести опыт написания собственных программ.

Предлагаемое автором описание языка сценариев MEL столь глубоко и основательно, что может с полным правом считаться настоящим учебником по этому языку, достойным самого пристального внимания со стороны начинающих пользователей. Простота MEL и сходство его синтаксиса с языком C++ способствуют его легкому освоению даже теми, кто делает свои первые шаги в освоении пакета Maya.

Детальное описание методик создания подключаемых модулей, нестандартных команд и узлов с использованием C++API превращает эту книгу в уникальное по своей лаконичности и четкости изложения пособие по расширению возможностей Maya. Каждый демонстрируемый прием автор сопровождает реальным практическим примером и подробно анализирует требуемый исходный код.

Рекомендуется как начинающим пользователям Maya, так и подготовленным специалистам, желающим расширить свои знания по организации системы и приобрести умения и навыки программирования для нее.

Download:Полное руководство по программированию Maya

Редактирано от stanley56 (преглед на промените)

  • Автор

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3ds max 6 Bible

"Packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials,

this book is a must for anyone who wants to master this complex, expensive software package

Offers full coverage of new software features and enhancements and shows users

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  • Автор

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Turbo Training Advanced Visual Effects for 3Ds MAX

Aimed at intermediate and advanced users, the Advanced Visual Effects DVD showcases much of Allan’s talent and techniques for producing incredible animation using 3ds Max and the Particle Flow particle system. Starting with simple examples, Allan works up to more complex effects including generating

procedural tornados and volcanoes, as well as a drip system that must be seen to be believed. He also covers topics including the use of procedural materials, reactor 2 physics basics.

Additionally, an entire section is devoted to his use of Autodesk Certified Animation Plug-in AfterBurn 3, showing how he makes believable explosions, ground fog, clouds and more.

Just look at the DVD index:

I. Particle Flow Basics

1.1 - Introduction

1.2 - Tests

1.3 - Going thru Events

1.4 - Particle Loops

1.5 - Building Flows

1.6 - Deflectors

1.7 - Freeform Demo

II. Simple Particle Effects

2.1 - Attract Particles

2.2 - Push Particles

2.3 - Velocity Tests

2.4 - Ocean Whitecaps

2.5 - Sequential Dispersion

2.6 - Flocking Birds

2.7 - Laser Airstrike

2.8 - Procedural Footprints

2.9 - Ion Cannon

2.10 - Sticky Fluids

III. Using Procedurals

3.1 - Creating a chasm

3.2 - Eroding a Planet

3.3 - Craggy Surface

3.4 - Conform to a Surface

3.5 - Acid Burn

IV. AfterBurn Effects

4.1 – AfterBurn Combustion Intro

4.2 – AfterBurn Clouds

4.3 – Explosion Type I

4.4 – AfterBurn Fog

4.5 – Fog Bank

4.6 – Explosion Type II

4.7 – Asteroid

4.8 – Fireball

V. Dynamics & Reactor

5.1 – reactor 2 Basics

5.2 – Fracture Part I

5.3 – Fracture Part II

5.4 – Particles and Geometry

VI. Advanced Effects

6.1 – Volcano

6.2 – Tornado

6.3 – Drip System Part I

6.4 – Drip System Part II

6.5 – Drip System Part III

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  • Автор

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Deconstructing the Elements with 3ds max 6 : Create natural fire, earth, air and water without plug-ins

A must have guide for those with 3ds max experience who want to get more out of the base kit this versatile package provides. Save money by finding out how to get the most realistic effects from 3ds max without having to spend more on plugins. This book includes all you need to know to create realistic earth, air, fire and water effects with Discreet’s powerful 3ds max animation kit.

Inspirational color images cover every page as Pete shares his professional insight, detailing the breakdown of the extensive catalog of visual reference material supplied on the DVD-ROM to ensure your effects are more realistic when working in 3ds max. This information is then used within the body of the tutorials which teach not only how to create each effect, but why we have performed that specific step so that you have a complete understanding of all the processes involved.

* You need this book to get the most realistic effects from 3ds max 6 without spending more on plugins!

* Learn how to create all the inspirational images, with this unique book and DVD package

* Benefit from the experience of a successful freelance max artist!

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  • 1 месец по-късно...

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3D World is the only international magazine for 3D artists: from home users to leading professionals. Each issue provides analysis of latest trends in the market, artistic and technical advice, impartial product reviews, and behind-the-scenes articles on the making of key projects in this progressive and fast-paced industry. Practical content forms the mainstay of the magazine, with tutorials, tips and step-by-step guides covering every major 3D software package, from freeware to leading professional applications such as 3ds max, Maya, Cinema 4D, LightWave and Softimage|XSI. In-depth articles on the making of new animations, visual effects, videogames and architectural visualisation projects showcase the work of leading 3D companies, while impartial reviews of the latest 3D software and hardware provide invaluable buying advice for both studios and independent artists.

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смятам че беше коректно от твоя страна да споменеш че това е брой от преди две години и половина, не мислиш ли?

ми не знам. Не съм го дърпал. Сорри ако наистина е толкова стар. Днес го пуснаха в друг форум и реших да го метна тук. Въобще не съм мислил, че може и да е стар.

  • 5 месеца по-късно...
  • Администратор

The Game Animators Guide to Maya

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Може ли някой да ми обясни как да си сваля горепосочените части за Maya?Защото ми дават сайта с някакви въпросителни, а и най-вероятно той е китайски или японски, а и не виждам бутона за dawnload. sad.gif

Редактирано от didofl (преглед на промените)

  • 4 седмици по-късно...
  • 5 месеца по-късно...

Sybex.Introducing.Maya.8.3D.for.Beginners.Oct.2006.eBook-BBL

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TITLE : Introducing Maya 8: 3D for Beginners (Paperback)

AUTHOR : by Dariush Derakhshani (Author)

PUBLISHER : Sybex publisher

ISBN : 0470051353

EDITION : 1st

PUB DATE : October 09, 2006

LANGUAGE : English

RLS DATE : 02/26/2007

MAKER : BBL

SUPPLIER : BBL

PACKAGER : BBL

FORMAT : PDF

SIZE : 04 x 5.00 MB

[ R e l e a s e N o t e s ]

If you're just beginning to dive into the world of 3D, this is the book

for you."

-Animation Magazine The Academy Award winning Maya 3D animation and

effects software is the first choice of film and video artists, game

developers, and 3D design professionals. Discover how to build, render,

and animate your own digital models and scenes, and begin to develop

professional-level Maya skills with the latest edition of this popular

bestseller. Starting with the basics, the book builds from the ground

up, combining straightforward text with practical examples that make it

fun and easy to learn Maya's core features while introducing new Maya 8

elements such as improved polygon tools and enhanced rendering with

mental ray.

URL: http://www.amazon.com/exec/obidos/tg/detail/-/0470051353/

Download:

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Mirror Download:
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Редактирано от proletsearch (преглед на промените)

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